NEWS

Released Hinomaru Ver. 2.9.0.

Created: Thursday, 01 September 2016

 

hinomaruReleased Hinomaru Ver. 2.9.0.
 

Released “Hinomaru for Mobile Ver. 1.2.1,” a Unity shader.

Created: Thursday, 26 November 2015

Released “Hinomaru for Mobile Ver. 1.2.1,” a Unity shader.【Hinomaru

 

Released Hinomaru Ver. 2.8.2.

Created: Tuesday, 17 November 2015

 

hinomaruReleased Hinomaru Ver. 2.8.2.
 

Released Hinomaru Ver. 2.8.

Created: Thursday, 14 May 2015

 

hinomaruReleased Hinomaru Ver. 2.8.
 

Hinomaru Ver. 2.8 to be released mid-May 2015, and which is compatible with Maya2016 and 3dMax2016.

Created: Thursday, 23 April 2015

 

hinomaruHinomaru Ver. 2.8 to be released mid-May 2015, and which is compatible with Maya2016 and 3dMax2016.  

Released “Hinomaru for Mobile,” or Hinomaru for Unity.

Created: Friday, 12 September 2014
hinomaruReleased “Hinomaru for Mobile,” or Hinomaru for Unity.
news Release
 

Released Hinomaru 2.7.

Created: Friday, 29 August 2014
hinomaruReleased Hinomaru 2.7.  

Released Hinomaru 2.6.

Created: Friday, 05 July 2013

hinomaruReleased Hinomaru 2.6.

We did correspondence to Autodesk Maya2014, 3dsMax2014 and correspondence to Windows8Professional.

 

Hinomaru used in “Gargantia on the Verdurous Planet,” a TV program that started in April.

Created: Tuesday, 30 April 2013
Hinomaru used in “Gargantia on the Verdurous Planet,” a TV program that started in April.  

Released Hinomaru 2.5.

Created: Thursday, 04 April 2013
Released Hinomaru 2.5.  

Released Hinomaru 2.0 Official version.

Created: Monday, 09 July 2012
Released Hinomaru 2.0 Official version.  

Technical seminar to be held on Hinomaru on April 17 (Tue).

Created: Monday, 09 April 2012
Technical seminar to be held on Hinomaru on April 17 (Tue)  

Ver. 2.0β2 to be released soon.

Created: Friday, 16 March 2012
Ver. 2.0β2 to be released soon.  

Released Ver. 2.0β.

Created: Monday, 05 December 2011
Released ver2.0β  

Ver. 2.0β to be released on December 16.

Created: Thursday, 01 December 2011
Ver. 2.0β to be released on December 16.  

Ver. 2.0β to be released soon.

Created: Tuesday, 01 November 2011
Ver. 2.0β to be released soon.  

Seminar to be held at Game Tools & Middleware Forum 2011

Created: Thursday, 26 May 2011
Seminar to be held at Game Tools & Middleware Forum 2011  

Ver. 1.5 to be released soon. 1.5 and later versions also compatible with 3ds Max.

Created: Friday, 01 April 2011

Ver. 1.5 to be released soon. 1.5 and later versions also compatible with 3ds Max.

 

Presentation to be made at a seminar held on July 1 (Thu) at Game Tools & Middleware Forum 2010 in Tokyo.

Created: Thursday, 10 June 2010
Presentation to be made at a seminar held on July 1 (Thu) at Game Tools & Middleware Forum 2010 in Tokyo.  

Presentation to be made at a seminar on June 15 (Tue) at Game Tools & Middleware Forum 2010 in Osaka.

Created: Monday, 31 May 2010
Presentation to be made at a seminar on June 15 (Tue) at Game Tools & Middleware Forum 2010 in Osaka.  

Product version to be released on June 15 (Tue).

Created: Friday, 28 May 2010
Product version to be released on June 15 (Tue).  

Launched β2 version.

Created: Thursday, 06 May 2010
Launched β2 version.  

Launched β version on February 22 (Mon).

Created: Saturday, 06 February 2010
Launched β version on February 22 (Mon).  

Presentation to be made at a seminar on February 15 (Mon) at Game Tools & Middleware Forum 2010 in Fukuoka.

Created: Wednesday, 03 February 2010
Presentation to be made at a seminar on February 15 (Mon) at Game Tools & Middleware Forum 2010 in Fukuoka.  

 

Presentation to be made at a seminar on February 15 (Mon) at Game Tools & Middleware Forum 2010 in Fukuoka.

Opened product lineup page.

Created: Friday, 29 January 2010
Opened product lineup page.  

Presentation to be made on January 22 (Fri) at a seminar held by Born Digital, Inc.

Created: Tuesday, 05 January 2010

Presentation to be made on January 22 (Fri) at a seminar held by Born Digital, Inc.

 

Maya shader plug-in to be released in spring 2010.

Created: Tuesday, 01 December 2009
Maya shader plug-in to be released in spring 2010.